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Windows System Programming
Windows System Programming
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Uploader:MitgliedAndT
Datum/Zeit:29.12.2008 00:58:52

' Programmiert von AndT

type xycor
    x as integer
    y as integer
end type

dim shared as uinteger stars = 50000 ' alle objeckte
dim shared as ubyte mapsize = 7
dim shared as ubyte speed = 5
dim shared as xycor res
dim shared as xycor rendercor
dim shared as ubyte starsize

' Screen resulotion
with res
    .x = 640
    .y = 480
end with



dim shared as xycor starmap (1 to stars)


for i as integer = 1 to stars
    with starmap(i)
        .x = -res.x*mapsize
        .x + = (int(rnd*res.x)*(mapsize*2))
        .y = -res.y*mapsize
        .y + = (int(rnd*res.y)*(mapsize*2))
    end with
next

screenres res.x,res.y

sub RenderSystem


    screenlock
    cls
    for i as integer = 1 to stars
        with rendercor
            .x = res.x / 2 +starmap(i).x
            .y = res.y / 2 +starmap(i).y

            ' Nur ein paar regeln zum Tuning der FPS :)
            if .x > 0 and .y > 0 then
                if .x < res.x and .y < res.y then
                    circle (.x,.y),2,15,,,,f
                end if
            end if



            end with
        next
        screenunlock
end Sub


function InputSystem as ubyte
    DIM AS STRING KEY = INKEY
    select case KEY ' EINGABE BITTE :)
    case ("i")
        return 2
    case ("k")
        return 1
    case ("l")
        return 3
    case ("j")
        return 4
    case chr(27)
        end
    case ""
        sleep 1
    end select
end function

' Steuert Kamera und Leben xD
Sub CorCtrl(code as ubyte)
    dim as xycor cormod
    with cormod
        select case code
        case 1
            .y = -speed
        case 2
            .y = speed
        case 3
            .x = -speed
        case 4
            .x = speed
        end select

    for i as integer = 1 to stars
        starmap(i).x+=.x+int(rnd*2)-int(rnd*2)
        starmap(i).y+=.y+int(rnd*2)-int(rnd*2)


    next
    end with
end Sub

' Main Loop (yes, thats all xD)
do
    RenderSystem
    CorCtrl (InputSystem)
Loop